05/12/2019
The Saudi toys market is estimated at more than $ 758 million
A lecture reviewing the investment opportunities in the electronic games sector in Asharqia Chamber
Reviewed a lecture entitled: Development of electronic games and investment organized by the Asharqia Chamber in cooperation with the Japan Cooperation Center for the Middle East and the Tokyo University of Technology.
Thursday 5 December 2019 Ways to collaborate to design local games using technology and benefit from Japanese experiences.
A professor at the Tokyo University of Technology Koji Mikami that the Kingdom is one of the fastest gaming growing markets in the world, and there are signs of bright cooperation in serving this sector to take advantage of its products locally, pointing out that the Saudi gaming market currently estimated at more than $ 758 million and that this market is growing rapidly on the back of the booming entertainment industry in the Kingdom.
Mikami pointed out during the lecture, which witnessed a number of factors common between the peoples of the Kingdom and Japan and their interest in the culture of electronic games, stressing the unique investment opportunities in this sector, through the development of local content by translating different games into local Arabic using Japanese technology. Localization of gaming characters and visual designs in cooperation with Japanese companies involved in the gaming industry.
Mikami said Japan is the world's third-largest gaming market, with 67.6 million players spending $ 19.2 billion in 2018. China is the world's largest gaming market, followed by the United States.
Professor Mikami talked about the production processes of the game, saying that this game is a comprehensive art and technology. He advised the creators of the game to think about offering everything new while adhering to high international standards and workmanship.